Animation

Corey Wolff’s December 2014 Demo Reel

I am responsible for all animation in the demo reel.

Shot Breakdown:

  • :00 –  :05 Repurposed DKM (game) animation. Responsible for rigging, animation & texture.
  • :05 – :37 Personal animation pieces. Responsible for animation.
  • :24 – :44 Vector Trigger in-game: Responsible for all aspects of the game (solo project).
  • :44 – :50 Islands in-game: Responsible for all art, collaborated on design.
  • :50- 1:15 Cluster Puffs in-game: Responsible for all aspects of the game (solo project).
  • :58 – 1:14 Responsible for all art, collaborated on design and coding
  • 1:15 – 1:28 Arc in-game: Responsible for all art, collaborated on design.

 

Advertisements